

These units cost money to maintain, so you'll have to manage your resources with care as you advance in each story. Depending on the campaign you are playing and what point in the story you are in, you can make them level up and recruit new units as you encounter or rescue them. Your army is formed by different types of characters, each one with special abilities. The gameplay consists of moving your troops through a set divided in a grid with different types of terrain and geographic elements that require some strategic thinking. The game was originally inspired by 16-bit games of the genre, such as Master of Monsters, Shining Force, or Warsong, although with time many game modes, units, and stories have been added, so it now has an incredible amount of content.

It is a strategic turn-based game on a grid set in medieval times in the imaginary land of Wesnoth. The Battle for Wesnoth is a completely free project created in 2003 by David White, in collaboration with more than 50 people throughout the years, which remains in constant development.
